CWDT triggers at 3580 - 20% due to it being divergent, so at 2864, so this should work. Hello! I know many people already dropped the league but I really want to share this extremely powerful 5Head build :) It is really fast and has insane DPS,. + (15-25) to maximum Energy Shield. Then level your less duration to lv 9 with 16% quality. CWDT + Summon skeleton with Heartbound Loop to auto-cast up to 35 Blade Vortex. I assume that it's a bleeding effect since I don't see any debuff icon. 151K subscribers in the PathOfExileBuilds community. 12: Increased Engineering speed; PoE Arn’s Anguish Cloth Belt Build; PoE Slam Skill, Slams 3. You are using normal CWDT, that means you need 3625 life with single heartbound loop. - ward < FR damage, but is sustainable when loop is ongoing (no MoM, so should not lead to mana problems)Malachai's Loop gives +2 maximum power charges and a 20% chance to gain a power charge on hit. Using Witch's Nine Lives and some form of self-damage like Heartbound Loop, we generate massive amounts of Life, Mana, and Energy Shield Recoup; this gives us amazing defenses against damage over time, so when combined with Petrified Blood, we have strong defenses, while also giving us mana regen proportional to the amount of self-damage. That way you can mitigate as much phys damage as you want. While the spell is on cooldown it doesnt count taken dmg, so with those numbers your proc rate is at 2 procs per second. Minions have 15% increased maximum Life. It uses CwC + FR to trigger first set of cwdt + FR and hence start the loop. 4k life 1. But I've wanted to do a Ward Loop character and I feel like without Omniscience INQ would be a lot of dmg to ignore resists and cap crit. Or 0. . The lvl 15 threshold is 2184, though, and the lvl 13 cwdt loops fine. 00 secCan Store 1 Use(s)Cast Time: InstantRequires Level 16Grants a buff which lets you deal more physical damage. Hey there! I am trying to move to a one heartbound loop setup. In the words of Jousis: Infinite healing doesn’t matter if we can get one-shot. Each mine deals more damage for each mine detonated consecutively. Pair it with heartbound loop and you can also use some CWDT setups. This wont let you trigger your cwdt setups on cooldown. Olroth's Resolve. There are a couple other players that are doing the exact same thing, more or less, which can be found like so:here are the basics of the build. Bulk Divine Orbs on the stock. CWDT gems: One leveled linked with Molten shell ( highest base spell damage spell in the game) Level 1 cwdt+ level 1 summon skeleton. It causes a linked spell to trigger when the player takes a certain amount of damage. Apply attribute quality. so theoretically up to 45% back over 4 secs gained from Forbiddenrite + Heartbound loop self damage. I'm trying to switch a single heartbound loop with omni as per alot of builds on POE ninja. Kaltensoul is kinda too inefficient to consider, while Taste of Hate makes you less prone to chill so it's a bit suboptimal. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright. 召喚物增加 10% 範圍效果. If you want more distance between you and the boss, get 21/20 normal. That would give us a total damage for cwdt of 6720. Heartbound loop ring explained. Hey there! I am trying to move to a one heartbound loop setup. 500c starter build I was running this on day 4 of league start The above pob has notes for ultra budget - 300-500c Level 70 POB This requires 420 heartbound loop rings and more than 1700 life 75 divines pob - 32 million dps 500c starter build I was running this on day 4 of league start The above pob has notes for ultra budget - 300-500c. Heartbound Loop - 420x3 = 1260 self damage every 0. Im gonna add elegant hubris to get those 80% minion life mods. To check it in pob go to calcs and select summon skellies, the skill cooldown and skill duration should both be 0. Cast When Damage Taken support gem is linked with a number of utility skills as well as minions. 64 and your chest piece CWDT with skin of lords +2 levels needs 3580 self damage. So when the minions despawn, the damage you take from Heartbound Loop is going to trigger the next CWDT Skeleton summon which is off cooldown. Edit: and that build used an additionnal reduced duration support gem to get close to 0. 6 = 3,625 2320 should come from Forbidden rite. Heartbound loop ring explained. My own calculation is: 4*420 damage from dying. Now, i wonder if my loop is 100% effective!? To start the loop, i trigger Olroth's Resolve and switch to offhand and back to the staff, obviously. But I see other people in this thread saying you should be 98+ which honestly isn't happening, I hate playing the build i used for leveling, I don't want to invest in it and if I wanted to 5 way AFK. (75-65)% reduced Amount Recovered. Note: The damage from Heartbound Loop can be increased by quality on the ring. Im running divergent lvl20 quality 19% in weapon and divergent lvl19 quality 19% in chest (skin of the lords) so i assume its lvl 21 quality 19% in chest because +2 gem lvls. 64. 2 srs gems cannot be triggered in the same frame so this dosnt really work reliable either. as for poe ninja, you are prob looking at builds with higher life or sinking hella currency into div for no reason. English. Body CWDT Gem Quality Normal Divergent. In fact you should be using Minion Life and Empower instead of trying to lower their duration. Essence spam until you get t1. The easiest fix would be to just add a 2nd heartbound loop ring - but then I'm guessing you'll run out of mana without the recoup the ring provides. Final update on ward loop. It seems to me it should : I deal myself 420 x 2 x 4 everytime my skeletons die, which should be enough to resummon them (lvl 19 cwdt requires 3142 dmg, and as far as I know, I. Location Required Quest In-game Description Zone: Fesnar Highland Putting the Fallen Knights to Rest Qualifications to Enter Balankar A request from the Skymist Trade Company. 25 = 2112dmg/s to proc CWDT lvl1, 3272/0. Back POE 3. blood magic support (not sure whether it counts as damage, but you use life for casting so it should) Uniques, indirectly. View Staff Posts Post Reply. I noticed on PoE ninja a few people already had this idea there are a few INQ doing this. Shock nova has two hits, one delayed. After thinking this through, I expanded upon this idea. 5-turbo, Claude from Anthropic, and a variety of other bots. When the axe finally fell, Seryl shared his pain, and the last thought that. The other method we will use is to have a minion gem (Skeles, SRS, etc. The problem with StrangeCloud's build is, that you receive so much damage, on HC surviving is really hard. You can also get free life regen if you use indigon. 13; Anomalous Mirage Archer Support PoEBodyswap Movement, Spell, AoE, Fire, Travel Level: (1-20) Cost: (8-23) Mana Cast Time: 0. Two Heartbound Loop. A place to talk about POE builds, mechanics and interactions. tradeXx_Miss_Murder_xX on poe ninja. Ward With Flask On. 12: Increased Deception speed; Heartbound Loop PoE Build & Price – Moonstone Ring; PoE Raise Spiders Build Guides 3. Each cast of Summon Skeletons will hit 4 times (spell echo for 8). We have seen StrangeCloud's build of the week, which utilizes heartbound loop and deals damage with spells through CWDT. Just because I got hired by GGG doesn't mean I'm going to stop fanboying over meme builds. life regained from recoup. As Wardloop Builds seem to be somewhat META in the Archnemesis League I made this video explaining the entire mechanics behind the archetype the best I can. and the life/chaos res calculator tells me the loop should work. (700 /30 *100) You can get 100% increased on body armour. This occurs every time you swap. Cast when Damage Taken is a support gem. you need lv21 skelies to hit 4 minions/cast, without a global +1 you might as well do lower level. Here are few example 2000 life and -35 chaos and two 420 heartbound loop rings, 1100 Ward 2650 life and 0 chaos resistance and two 420 heartbound loop rings, 1100 ward Verified. I chose a ranged CoC setup with Eye of Innocence and multiple igniting. However, as Petrified Blood gains levels (and quality), the life lost over 4 seconds scales down. The problem with StrangeCloud's build is, that you receive so much damage, on HC surviving is really hard. Regenerate (10-15) Life per second (20-40)% increased Mana Regeneration Rate Minions have 15% increased maximum Life Minions have 10% increased Area of Effect 350 Physical Damage taken on Minion Death. Note this will still require either one of the other items (Heartbound loop or Gluttony belt) or some increased mana costs from things like the Fevered Mind jewel. Using these three POE Items - Dabbler’s Ruby Flask of the Order, Mahuxotl’s Machination Steel Kite Shield & Heartbound Loop Moonstone Ring, we now have 100% uptime on Tainted Pact’s key modifier. 2 seconds, and also if forbidden rite does damage in the same window, CWDT 21 will proc. To check it in pob go to calcs and select summon skellies, the skill cooldown and skill duration should both be 0. 2% more triggers). Removing the damage gems lets me run the loop. 2. Rings. We Summon Skeletons, and when a skeleton dies, the ring will do 420 damage to you. Heartbound loop ring explained. Those builds summon like >10 minions per second in order to work. (20-40)% increased Mana Regeneration Rate. See full list on pathofexile. Its drawbacks (lose all power charges upon reaching max and shock yourself) can be ignored because we're using absorption charges now. Rings. I tested this by swapping to a weapon with the Essence of Insanity mod, then swapping back to trigger both Heartbound Loop and a level 11 Forbidden Rite linked with Cast when Damage Taken. Consuming a corpse spawns a phantasm. 25sec you need to take 528/0. . . When you kill an enemy while you have this buff, this skill will summon a Sentinel of Purity, or refresh the duration and. 25s, too short duration will break the loop. For the player it is shown as a red orb in the lower left of the screen and will decrease when receiving damage. The blades don't detonate all at once, so just Bladefall alone should continue to generate blades. Description. 11 Harvest; Feed the Fury PoE; PoE Harvest New Skills 3. Heartbound loop ring explained. When im equiping helm with +1to minion gems and lvl 20 anomalius skeletons everything is working. This works with the other juggernaut node that has a 20% chance to gain an endurance charge when hit. If not for the workaround of disabling both items, you could use Heartbound Loop and a rare axe with Essence of Insanity and enough str/dex to cause the loop, causing it to infinitely summon and kill minions as quickly as the server calculations will allow, which would enable Spellicopter 2. You are right, this is a mana problem. It happens a few seconds after I kill enemies and lasts between 5 - 10. . Heartbound Loop Moonstone Ring Requires Level 20 +(15-25) to maximum Energy Shield. This means that you need 2 cycles of skeletons for your CWDT to proc and probably explains why the increase damage taken from covetous shrine makes the loop function correctly. ninja doesn't even catch the keystone conversion which is why you'll see random ssf builds with conduit. 24 sec. Body CWDT Level (After +1/+2) Body CWDT Quality. Does the corpse explosions from bubonic trail death walk count as consuming a corpse with Soulwrest?I'm having a terrible time due to an incessant bleeding debuff on my character regardless of which enemies I'm killing. 25. Ou seja, um dos nossos métodos de procar o CWDT. the challenge is making a mechanic that works with the damage numbers and ranges poe has, and also isn’t useless or completely broken in some circumstances. From some reading here, it looks like a CwC Ward Loop is a good one to start with budget-wise and it appears to work well with sentinels. PoE Planner - Updated. You can also use two Heartbound Loop and use Cast When Damage Taken to Proc zombies, one side effect is you can only level your zombies to 14. How much life i need to get loop working with 350 heartbound. Heartbound Loop - CWDT setup; why my loop breaking? Been working on using Heartbound Loop spell loops since I was curious after watching one too much Jousis. Your skellies die and trigger cwdt and Summon new ones - When those die, they Summon new ones -> an infinite loop. Also poe. 500 Armour (using the formula from the POE-Wiki) you will have 90% damage reduction against the 350 phys dmg hit from Heartbound Loop. Contract: The Nameless Play PoE Heist 3. and the life/chaos res calculator tells me the loop should work. And aslong i have testet it you need a 21 Anomalous Skelly +21 Divergent CWDT Setup when you like to Play with onely 1 Heartbound Loop becaus you onely cast 3 Skellies and with 21 it is 4. Life (also called Health or Hit Points) is the health source of a character or monster. 22K subscribers. I can't play it efficiently because my net is bad or the servers are hurt by the build. 6. Removing the damage gems lets me run the loop. So from my current setup; skeletons, SRS, golem, each summon and death should provide 1400 physical damage. I stumbled over Bodyswap in Expedition myself, and actually tried playing it in Scourge. Vendor PricesVendor Offer8x Alchemy ShardMetadataItem class: Rings The Hungry Loop is a unique Unset RingUnset RingRequires Level 5Has 1 Socket. Daresso’s Salute 8% 60% increased Melee Damage when on Full Life, etc. You hit the 9% CDR. Try to use 2 Heartbound Loop rings as I have. . ukord • 8 yr. When the axe finally fell,. See upgrades section, too many options, see poe. Using 2 heartbound loop rings at full catalyst makes us take 16 x 420 damage. Minions have 15% increased maximum Life. That was not for you, if you can get divergent cwdt then use rare rings, or else continue using 2 heartbound loop rings Thank you sir, I have one more question, I was able to fix my resistance with bismuth flask because of annihilating light reduced resistances. You are right, this is a mana problem. Because projectile speed matters. It's based on infinite Cast when Damage Taken loop based on summoning Skeletons with greatly reduced duration, that die expire/die nearly instantly. The dexterity attribute is a measure of a character's agility and expertise. The absolute value is the same. Depending on whether or not you can get quality for the ring and a level 21 Summon Skeleton gem, it might have to be. The Red trail Unique Boots to enable self bleed? I'm trying to find out if self damage effects like Scold's Bridle and Heartbound Loop will cause self bleeding with the new Red Trail Titan Greaves. I do have Fortress Covenant, Maligaro's Lens, and Earendel's Embrace. Safe and Instant Delivery. Continue reading. Bodyswap has been added to the game. Belt with 20% reduced charge used and cool down crafted. 1000 ward -> 1000 less damage from every hit youll ever take. Safe and Instant Delivery. The heartbound loop will also have enough when hit triggers to proc the consecrated ground fairly consistantly, giving me all of the other inquisitor bonuses that go with it. It takes advantage of self-cast Blirror Arrows' unusual synergy with Heartbound Loop's self-inflicted damage feature to trigger a myriad of interesting On-Hit effects,. poe. It sounds like you're at the sweet spot of . 1/0 forbidden rite. 137K subscribers in the PathOfExileBuilds community. Warlord's Mark lv 17+ (15% stun chance) with 40% curse effectiveness to reach 20% stun to be able to stun with Blade Vortex. I am running a build that utilizes [ [Heartbound Loop]] to proc a spell loop which spams out skeletons to keep the loop going and casts Blade Fall, EK and BV to provide blades for my Blade blast. Wardloop Doc (POB Inc): my years playing PoE, I've always gravitated towards the "smooth" builds. I'm interested in all the possible ways in PoE to consistently keep your mana low (for Soulthirst), while being able to use abilities. and im also looking on increasing corpse life since aukuma's will turns zombies into corpses. but if i use the heartbound loop with 350 physical damage then summon skeletons doesn't sync at all with ice spear so how much quality do i need on summon skeletons for it to work the best? Best you can do is Skyforth with blood magic to make every enemy hit stun you. Heartbound Loop is a unique Moonstone Ring. This comes to 1260 out of the 2935 damage we need. Removal 1 heartbound loop just allows you to use a rare ring to fix res/life/recoup/socket if unset, also mana recoup on ring is mandatory if u want play with 27%cdr Reply reply. Damage taken due to this item is reduced by physical damage reduction, including armour. . At the time of making my build there wasn't anyone on poe. This is indeed the case while wearing only Coward's Chains. Continue reading "CWDT PoE Setup. 25s for lv20 CWDT (can be reduced to 0 for better equipment) Don't forget the +1 in armour and +2 on staff. 13Updated to 9M Sirus damageRegenTh. My own calculation is: 4*420 damage from dying skeletons. Damage conversion is a mechanic that changes the damage type from a hit into another damage type. Either get 9% CDR, or Anomlous minion speed with 19% quality + Lv15 20% qual Less Duration for a 4th link. I got myself a Heartbound Loop, which consistently hits me for 350 physical damage. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). Skill Functions and Interactions. 3. Heartbound Loop. In the next patch to The Awakening's Closed Beta, we'll be enabling an additional Unique Item, designed by supporter Lagruell. Server: PC, Xbox, PS. When you swap weapons, Spectral Spirits from your Insanity Wand will die, 3 of them, Each Ring does 3 x 420 damage -. Damage conversion is done before any increases, or multipliers are applied to damage guaranteeing that they are only applied once. Do you play summoners? Zombies? SRS? Skeles? This new unique should get you pumped for a mid-tier leveling unique that enables multiple options! Forum announ. It'll very much depend on whether or not a quality type exists for minion mods and if Heartbound Loop's unique damaging effect is tagged as a minion mod that is capable of being modified. 當你的召喚物死亡時承受 350 點物理傷害. You dont get enough Self inflictetd DMG by 1. I really enjoy the playstyle where designing the build is the challenge, and the actual gameplay is straightforward/"lazy". Covered In Ash is a debuff that causes the affected target to have less movement speed and increased fire damage taken. Heartbound Loop PoE Build & Price – Moonstone Ring; Doedre’s Elixir Price, Build & Cast When Damage Taken Hit; Karui Charge Build Guide & Price – PoE Jade Amulet; Gemcutter’s Incubator PoE – Quality Gem; Turbulent Catalyst – PoE Metamorph Currency 3. Also using an enchanted trypanon. ninja. Minions have 15% increased maximum life. I do have the following gem setup: 21/20 Divergent CWDT 21/23 Anomalous Summon Skelletons 20/20 Anomalous Minion Speed 1/0 forbidden rite 1 Heartbound loop with 420 damage and the life/chaos res calculator tells me the loop should work. PoE Discord (#wiki) in: Divination Card. You want Forbidden rite to be in sync with Skeletons, if they proc in different CWDT windows, loop will break. . 2s duration if you add 1% reduced duration. 231s - socketed in helmet. You can check the duration in POB calc > summon skeleton > duration. Storm Prison Prophecy – The Prison Guard PoE; Maligaro’s Virtuosity Deerskin Gloves Build PoE, Farm, Divination Card; Heartbound Loop PoE Build & Price – Moonstone Ring; Marked for Death PoE; Void Beacon PoE; FH4 Credits Boost Cars; Mercenary’s Lot PoE – Slink Gloves Build Guide 3. [forum linked, check it out] Last week we indicated that the Divination Card submission page would hopefully be up by now. Need Help Making Currency, Check Out Some Strategies Here!Hang Out On TwitchThe Community On Disc. Corrupting Fever Champion is a top-tier map blasting build in POE 3. So far I've found the following options: Soul Taker + using abilities off mana. Payment: Visa, PayPal, Skrill, Cryptocurrencies. Go pathfinder, take all the flask effectiveness nodes, and use a mana flask with the enduring prefix. Heartbound Loop. Heartbound Loop. My suggestion - bring. The amount of damage per second inflicted by burning ground depends on its source. Don't get irritated by the name, take every sentence in POE literally. 4. Talk to bodySwap. Heartbound Loop's unique effect causes the player to take secondary damage, and as such it cannot be evaded, blocked, spell blocked, dodged, or spell dodged. Ninja. (20–40)% increased Mana Regeneration Rate. Normally Chill will slow down the character but with The Effect of Chill on you is reversed the effects of chill becomes a positive. I can remember Eye of Innocence, Heartbound Loop, and Scold's Bridle. Hiltless. Heartbound Loop's unique effect causes the player to take secondary damage, and as such it cannot be evaded, blocked, spell blocked, dodged, or spell dodged. Can get one that benefits you defensively or. PoE 3. Places a Sigil on the ground, which grants a buff to you and allies in the area around it for a duration. 22] CWDT Ward Loop Scion, very easy guide [15 divines]Fix is technically extremly simple, just expensive. Removing the damage gems lets me run the loop. . cambio de cuerpo. . We Summon Skeletons, and when a skeleton dies, the ring will do 420 damage to you. Equipping two Heartbound Loops will make you take 700 physical damage as. . Hence the name. Alright, i managed to loop with this build. Damage does not bypass ward. an heartbound loop ring and a CWDT linked with summon skeletons. However, the mana. Critical strikes inherently have a 100% chance to ignite. 11: Completion. subscribers . That would hurt wardloop builds. The build idea isn't really about Forbidden Rite—you can substitute other damaging skills or mechanics, such as Heartbound Loop, as I saw in a different post recently—but Forbidden Rite appealed to me because of Ward's unique strength: it basically acts as a flat damage reduction to each individual hit applied right before your Energy. We have too much physical damage mitigation, which breaks the loop. . Hey there! I am trying to move to a one heartbound loop setup. I m using one hearbound loop rimg so other can be syntesiyst onslought ring. I do have the following gem setup: 21/20 Divergent CWDT 21/23 Anomalous Summon Skelletons 20/20 Anomalous Minion Speed. Defence. Just have to craft gear and use 2x heartbound loop and the unique belt most budget builds use. Get a Skin of the Lords. The heartbound loop will also have enough when hit triggers to proc the consecrated ground fairly consistantly, giving me all of the other inquisitor bonuses that go with it. A place to talk about POE builds, mechanics and interactions. Drop one Heartbound Loop for a stat stacked ring. 2x Heartbound Loop Sidhebreath Maligaro's Lens Leer Cast (Chober Chaber) Bonuses: Spoiler. The setup i am testing it in is a skin of the loyal, but i've. Cannot support skills used by totems, traps, or. Vendor PricesVendor Offer8x Alchemy ShardMetadataItem class: Rings The Hungry Loop is a. I have a build concept to use a traditional Skelly Heartbound Loop setup that will trigger Forbidden Rite. Here we can utilize a passive. This is my favorite Walking simulator build for this league, it plays very smoothly and everything is automated so you don't ha. Also -22 chaos resistance. POB: Many thanks to the various builds on poe. Not diminishing returns, linear returns. I just rolled a similar build myself, and using 2 heartbound loops with 3 skeletons per loop, should be be taking 2100 damage per loop. Im just using 1x loop with 3x skele spawn, frees up a ring slot. instead of 4. Storm Secret. that is the only idea i can come up with as well. I’ve tried to look at Poe Ninja, but other than that - are there any resources or guides that would be helpful for a CwC variant? Thanks in advance!Heartbound Loop Heartbound Loop Moonstone Ring Requires Level 20 +(15-25) to maximum Energy Shield Regenerate (10-15) Life per second (20-40)% increased Mana Regeneration Rate Minions have 15% increased maximum Life Minions have 10% increased Area of Effect 350 Physical Damage taken on Minion Death When the axe. We have too much physical damage mitigation, which breaks the loop. Explore economy and build overviews for the action role-playing game Path of Exile. Then all you need are CDWT + spell setups, damage recouped as mana, damage recouped as life and thats pretty much the build. Heartbound loop ring explained. The damage from Heartbound Loop is counted towards Unbreakable "Total Damage physical damage prevented from hits in the past 10 second" and you can achieve nearly 3000 hp regen using spectral spirits and weapon swaping. (350-420) Physical Damage taken on Minion Death. 8) 3. 0. Regenerate (10–15) Life per second. ) and use the heartbound loop ring, which damages you when a minion expires. This procs another lvl1 cwdt which summons another skellies and so on. Wow, this is truely peak PoE :). A divergent cwdt at level 21 triggers at 2864 damage. pob, keep in mind i have a flask gain charges sanctum reliccalc, updated flask se. The build is IN NO WAY HC VIABLE. To make this build work, u need 2 heartbound loop rings (350 phys dmg taken works here), Olroth Flask, at least 830-850 ward with olroth flask on, enough flask charges gained from tree, reduced charges used from belt, NO ARMOUR or phys dmg reduction at all, belt with crafted 9-12% cooldown recovery and +1 all gems amulet (for damaging skills. TEXT GUIDE: MARKET: LINK:. Small problem; with 195% recoup, it takes you a little over 2 seconds to stabilise damage taken vs. 12 Quest; Niko’s Fuel PoE Quest Walkthrough Location & Reward; Heartbound Loop PoE Build & Price – Moonstone Ring; Anomalous Elemental Proliferation Support PoE; The Jester Divination Card PoE – Farming Merciless One-Hand Weapon; PoE Heist Cheat Sheet Updated 3. Heartbound loop ring explained. Caustic Arrow Attack, Projectile, AoE, Duration, Chaos, Bow Level: (1-20) Cost: (6-10) Mana Attack Damage: (55-64)% of base Effectiveness of Added Damage: (55-64)% Projectile Speed: 3260 AoE Radius: 20 Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. That should get your loop working. English. One Or Two Skills Don’t Trigger. not saying. Forbidden Rite skill. This is done by. Most commonly Heartbound loop + skellies. Modifiers. Please check out DontRageQuitBro's channel!or you can just search heartbound loop on poe ninja and steal ideas. At base cooldown of 0. When the axe finally fell,. 0. Minions have 15% increased maximum Life. (20-10)% reduced Charges used. It can be quite a fun build to play w. . You need to use the calculator to calculate how much life and chaos resistance you need. Any aoe attack/spell just clears all your minions instantly for way too much damage and you end up 1-shotting yourself. Thank you for making it! I do have a question about further upgrades though, do I need to get 2x divergent CWDT before I swap to 1x heartbound loop? I'm thinking yes because only one of your dps setups will be able to go off, but I'd like some confirmation. 500c starter build I was running this on day 4 of league start The above pob has notes for ultra budget - 300-500c. But I can think of a number of non-dodge/eva builds that can benefit from it. Payment: Visa, PayPal, Skrill, Cryptocurrencies. My own calculation is: 4*420 damage from dying. I could also cheat with the skeletons and link a less duration so I'd need less jewel slots to army of bones. Build in question uses ward so you want at least 350 ward with flask and high flask uptime while also. u need a 19/20 divergent to do that, thats probably why u need 2-3 swaps to get it going unless somehow u can get your hp high enough 3625 if my calculations are correct and u need above 2320 ward during. I'm not 100% sure how everything works and this might not be the problem, but the build I saw for heartbound loop used 20%, 20%, 18% jewels (so you have to get 98% reduced duration, instead of 99%). Trigger whatever spell you want with cwdt castrate. Mana Cost at gem level 1 is now 7 (was 10). The quick rundown: Swapping insanity weapons causes you take take damage from heartbound loop, which then triggers cwdt summon spectres and zombies. I checked, there's no armor or phys reduction beside the staff (2%), and I think that's not. Using these three POE Items - Dabbler’s Ruby Flask of the Order, Mahuxotl’s Machination Steel Kite Shield & Heartbound Loop Moonstone Ring, we now have 100% uptime on Tainted Pact’s key modifier. Cannot support skills used by totems, traps, or. Equipping two Heartbound Loops will make you take 700 physical. 500c starter build I was running this on day 4 of league start The above pob has notes for ultra budget - 300-500c. CwDT Heartbound loop CDR breakpoints. Sigil of Power - Path of Exile. As filler Scorching ray with CWC summon zombies should be alright to decrease fire. 結魂之環. PoE builds are really funny if you think about it. ninja, and DontRageQuitBro for inspiration. Server: PC, Xbox, PS. Since this build does not use heartbound loop or to dust jewel like other wardlooper, I can then use 2x Circle of Anguish to boost my herald of ash buff and hence give ton of DPS. ; Heartbound Loop Heartbound Loop Moonstone Ring Requires Level 20 +(15-25) to maximum Energy Shield Regenerate (10. Getting timing on skeletons and having enough sustain for cwdt loop. Amazing guide and what an awesome, fun build. . A targeted corpse explodes, dealing area damage and turning into a volcanic geyser, which will repeatedly unleash projectiles sequentially over the surrounding area for a duration. I'm playing SSF and wondering if it's possible to get a Heartbound Loop CWDT build going without To Dust jewels. A place to talk about POE builds, mechanics and interactions. If there is no specific target, it will prioritise. Item; Heartbound Loop Heartbound Loop Moonstone Ring Requires Level 20 +(15-25) to maximum Energy Shield Regenerate (10-15) Life per second (20-40)% increased Mana Regeneration Rate Minions have 15% increased maximum Life Minions have 10% increased Area of Effect 350 Physical Damage taken on Minion Death When.